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Archive for the ‘Performance’ Category



What Makes Smart Clients Safe?

Wednesday, December 26th, 2007

doctor_motion2 After my recent post on using AOP for smart client development, my partner-in-crime, Arnon, suggested I explain a little bit more on the whole issue of multi-threading in the UI. This isn’t going to be another tired explanation of how you should only update controls on the main thread. This is going to be a post on the challenges multi-threading brings and how to address them.

Multiple Threads – Why?

One of the properties of smart clients is that they should be able to work offline. Sometimes that means an explicit action of taking data and bringing it to the local machine so that the user can work on it, and other times it just has to do with the fact that wireless connectivity can be flaky. More interesting scenarios include the submission of batch jobs and receiving notification on when they complete. The bottom line is that the user should be able to continue doing their interactive work uninterrupted as all this is occurring.

While the user is disconnected, obviously the data they are working on is local – the client is not calling the server to perform the work on its behalf. However, in the flaky connectivity scenario, this happens all the time. In other words, the design should be the same for handling all scenarios. One thread for interacting with the user, and (at least) on other thread for handling the issues of connectivity. The one thing that is clear is that we are going to have data on the client with which the user interacts on one thread, and which the background thread will also be updating as notifications arrive from the server.

Local Data and Multi-Threading – a Recipe for Disaster

When multiple threads are working with the same data, unless some specific code is in that object to make it thread-safe, there’s a good chance that object will end up in an inconsistent state. This can be catastrophic if we’re talking about air traffic control systems, dispensing medication, factory floor automation, etc. The problem is that we can’t just lock down the entire system whenever something needs to be done. While in some cases I’ve seen projects make each object thread-safe, implementing some base class for handling locking, that doesn’t work between objects and results in deadlocks.

Just as an example of the multi-object problem, consider the doctor prescribing medication for a patient. Now, the data about a patient in a smart client is not all on the Patient Object – there are lists of connected test results, medication already being taken, which nurses and doctors have treated this patient so far, etc. As a test result gets pushed to the client from the server, a new doctor unfamiliar with the history of the patient orders the same test again. These two objects under Patient – TestRequest and TestResult are being acted upon by different threads. One of the goals of the system was to eliminate duplicate testing for patients – cited as costing the hospital chain millions of dollars a year. Good thing we addressed the cross-object multi-threaded locking thing properly 🙂

Always Switch from Background to Foreground?

One solution I’ve seen used successfully is to always change threads from background to foreground whenever an update comes in from the server. This works when you don’t have many updates or the work performed on the client as a result of an update doesn’t take long. Always keep in mind, though, the flaky connectivity scenario. What tends to happen is that server notifications bunch up and then hit the client all together. When this occurs, clients developed this way are rendered unusable.

It would seem like this solution isn’t valid because of the above, but don’t dismiss it so quickly. This is an easy solution to implement that may address your specific environment and, as such, be cost effective. A large part of the work I’ve been doing is to make the more complex environments just as easy to develop as these simpler ones.

Infrastructure-level, Safe, Multi-Object Locking

Luckily for us developers, in the .net framework there is a class that handles this for us – well, 2 actually: ContextBoundObject and SynchronizationAttribute. When using these two classes, we can create something known as a Synchronization Domain which acts as a global lock for all objects belonging to the synchronization domain. What this means is that if the user thread is trying to add a test request object while the background thread is already creating a test result object, the user thread will block automatically until the background thread completes its work.

There is only one teensy-weensy problem – ContextBoundObjects are really heavy-weight. The last thing you want is having millions of these running around in your client – you’ll end up with a multi-threading safe unusable UI. Also, the creation of an object inheriting from ContextBoundObject takes quite a bit longer than a plain-old.net object. In other words, technology by itself will not solve our problems – we need some patterns for the correct use of the technology so that we can maintain a reasonable level of performance while taking care of safety.

MVC and Threading – Controllers

Regardless of which flavour of MVC you prefer (I’m in the Supervising Controller camp for smart clients), the logic controlling what goes on in the client is found in the controllers. What this means is that actions from the user as well as background notifications will need to go through these controllers. It is important that these controllers be thread-safe since they are state-full – managing which windows are open, which step in a given process a user is currently doing, etc.

The characteristics of these controller objects which make them best suited to inherit from ContextBoundObject are that there are only a handful of these objects at any point in time and that they are created at startup – they’re singletons (in the “only-one-of-them” sense of the word).

The only special thing that controllers need to do in terms of threading is to dispatch calls to view objects on the foreground thread, even if the thread currently running is the background thread. For example, popping up a “toast” that a test result has arrived when a notification from the server comes in.

These elements – inheriting from ContextBoundObject, use of the SynchronizationAttribute, and thread-switching can be pulled up in to a BaseController class:

using System;
using System.ComponentModel;
using System.Runtime.Remoting.Contexts;

namespace ControllerFramework
{
    [Synchronization(SynchronizationAttribute.REQUIRED)]
    public class BaseController : ContextBoundObject
    {
        protected ISynchronizeInvoke invoker;
        public ISynchronizeInvoke Invoker
        {
            get { return invoker; }
            set { invoker = value; }
        }

        protected void MarshalToUiThread(Delegate toCall, params object[] parameters)
        {
            if (this.invoker == null)
                return;

            if (this.invoker.InvokeRequired)
                invoker.BeginInvoke(toCall, parameters);
            else
                toCall.DynamicInvoke(parameters);
        }
    }
}

Well, I think that this is long enough for a single blog post. In the next instalment of this series I’ll be talking about how model objects and views fit into the multi-threaded smart client. After that, we’ll be seeing how service agents, messaging, and service contract design need to be done in this style. While all this blogging will be going on, I’ll be getting a software factory up that will tie all these patterns and frameworks together so that all developers will be able to write thread-safe, high-performance smart clients without needing a doctorate in computer science – not that I have one 🙂

Questions? Comments? Thoughts?



ASP.NET Async pages and tasks now supported by nServiceBus

Tuesday, December 18th, 2007

I’ve been getting quite a few requests to support the asynchronous programming model exposed by ASP.NET 2.0 to enable the higher levels of scalability afforded by its IO completion ports. Well, nServiceBus now supports it. You can find a sample in the “Samples” that demonstrates how to use PageAsyncTasks to complete work asynchronously.

If you’re interested in getting a kick-start with nServiceBus, I’ll be presenting a full day tutorial on it at QCon in London on March 11th. Here are the full details :

Title:

Build Scalable, Maintainable, Distributed Enterprise .NET Solutions with nServiceBus

Description:

Despite the recent flood of technologies and releases, distributed enterprise .net solution development remains as hard as ever.

WCF and WF provide valuable runtime components, yet still leave open the risk of developers using the wrong combination of options and ending up with an unscalable solution.

In this tutorial, developers will learn the specific patterns necessary to achieve scalability, as well as use supporting open-source frameworks to enable parallel development (and debugging!) of service interfaces, layers, and domain models.

After delving in to asynchronous message design, long-running workflow state management, and transaction-boundary placement developers will be able to design, debug, and deploy their specific distributed systems.

Hope to see you there.



Handling messages out of order

Saturday, December 15th, 2007

I wanted to follow up on my recent post, “In order messaging a myth?” by showing the exact code that solves the issue. I have a podcast waiting to come online that deals with the specifics, so keep your eye out for that too.

The important thing to note is that if we just automatically return the message to the queue, we may get “stuck” with that message if the first PolicyCreatedMessage never arrived. This opens us up to a Denial-of-Service attack by quite simply flooding us with a bunch of messages that never get cleaned up.

Anyway, the general idea is to first try the regular happy path, and only if we see that prerequisite data isn’t available, do we see if another thread may be working on that data. This is done by decreasing the isolation level of our transaction from the regular ReadCommitted to ReadUncommitted. This will enable our thread to see if some other thread inserted the policy in to the Policies table but hasn’t committed its transaction yet.

    public class PolicyApprovedMessageHandler : BaseDBMessageHandler<PolicyApprovedMessage>

    {

        public override void Handle(PolicyApprovedMessage message)

        {

            bool policyExists = true;

 

            using (ISession s = OpenSession())

            using (ITransaction tx = s.BeginTransaction(IsolationLevel.ReadCommitted))

            {

                Policy p = s.Get<Policy>(message.PolicyId);

 

                if (p != null)

                {

                    p.Approve();

                    tx.Commit();

                }

                else

                    policyExists = false;

            }

 

            if (!policyExists) // check to make sure

                using (ISession s = OpenSession())

                using (ITransaction tx = s.BeginTransaction(IsolationLevel.ReadUncommitted))

                {

                    Policy p = s.Get<Policy>(message.PolicyId);

 

                    if (p != null) // another thread hasn’t committed its tx yet, so try message again later

                        this.bus.HandleCurrentMessageLater();

                    else

                        this.bus.Return((int)ErrorCodes.PolicyNotFound);

                }

        }

    }

The next step will be how we take this code and make it generic, so that we don’t have write the same code over and over again for the different kinds of message handlers we have.

But that will have to wait until the next installment 🙂



Object Builder – the place to fix system-wide threading bugs

Thursday, December 6th, 2007

Last week I was at a client in their test lab and saw a strange bit of behavior. The system could be described as something like an air traffic control system, showing things moving around on a map. For just a second, a fraction of a second, one of the “planes” disappeared from the map and then reappeared again.

When I asked if anybody else saw it, one of the developers said, “Yeah, that happens sometimes – but it fixes itself right after that.”

“What if the user sends a command to the server making use of that location?”, the PM asked. “Could that cause them to collide?”

You could hear a pin drop.

After everyone got passed the preliminary shock, we got down to work. I asked if I could look at the logs, but after more than an hour, I found nothing. No reason to explain the strange behavior. I suggested doing some more instrumentation so that whenever a location changed on the client-side entities, we’d write that to the log.

After that, we ran the system again in the lab under the expected load (several hundred things moving every second, and the user doing the expected activity) and didn’t notice anything. An intern “volunteered” to keep working the system while the rest of us went to lunch. When we came back, he told us that everything seemed to be working OK.

These Heisenbugs are the things that keep me up at night.

“Watching the system changes its behavior”, one of the older devs nodded his head sagely.

Just as we were about to leave the lab another one of the developers gave a shout, “It did it again!”. We quickly stopped the system. Opened the (rather huge) log files and looked for the latest entries.

There it was.

A context switch between setting the latitude and longitude of an entity.

That should not have happened. Not that context switches don’t happen, but rather that it should have been impossible by design. We had made use of synchronization domains and the appropriate patterns so that two threads could never concurrently be working on the same instance of an entity. The synchronization features baked in to nServiceBus had taken care of everything up to that point.

Before getting into the threading solution, I want to address a specific alternate patch that was deployed in the meantime:

The solution for the long/lat problem was simple – just make Location a value object and use a single setter for it rather than one for Latitide and another for Longitude. We were still worried about other bits of data that were correllated in the domain – things that couldn’t be solved the same way.

After getting 3 grizzled C++ veterans in the room, we did a code walkthrough of the threading model of nServiceBus. We went through the nitty gritty details of synchronization domains, how the Bus object was outside of the domain, why that was important for user experience, how the message handlers couldn’t be ContextBoundObjects because of the performance impact of creating and destroying them at a high rate, why they couldn’t just be singletons, why they still had to run in the synchronization domain, so that the UI thread couldn’t work on the same (or related) objects at the same time, etc, etc.

And then it hit me.

The bus was communicated directly with the message handlers.

After the Object Builder created the message handler, the bus dispatched the message to the handler directly. And since the bus was outside the synchronization domain, then the thread calling into the handler wouldn’t have locked the domain, leaving the UI thread open to go in and touch those very same objects.

They say that really understanding the problem is 90% of the solution. I’m hoping to meet them some day, because they’re really smart.

All that we needed to do was have the Object Builder dispatch the message to the handler instead of the bus – since the builder was configured to be in the synchronization domain (on the client side). Something as simple as just adding the method:

void BuildAndDispatch(Type typeToBuild, string methodName, params object[] methodArgs);

So, instead of the bus using this code:

object handler = this builder.Build(messageHandlerType);
MethodInfo method = messageHandlerType.GetMethod(“Handle”);
method.Invoke(handler, messageToBeDispatched);

It would do:

this.builder.BuildAndDispatch(messageHandlerType, “Handle”, messageToBeDispatched);

[Just FYI, this is now up on the sourceforge site]

We redeployed the system to the lab, ran all the functional, stress, load, etc tests and everything appeared to be stable. The system has been under scrutiny for the past 4 days by batteries of testers instructed specifically to look for those strage kinds of behavior. Other developers are running scripts on the log files looking for other kinds of context switches that may have been missed by the testers. I am happy to report that they haven’t found anything.

Not that this means that the problem isn’t there. We really can’t be sure. However, the PM has decided that we are stable enough to go into pilot mode – deploying into production beside the current system; having users work on both systems at the same time. I’m optimistic.

I’m personally involved in two more production-projects that are making use of nServiceBus in similarly high-end situations and we’ve never had these threading problems – now two years running.

That was an interesting week.



Asynchronous, High-Performance Login for Web Farms

Saturday, November 10th, 2007

Often during my consulting engagements I run into people who say, "some things just can’t be made asynchronous" even after they agree about the inherent scalability that asynchronous communications pattern bring. One often-cited example is user authentication – taking a username and password combo and authenticating it against some back-end store. For the purpose of this post, I’m going to assume a database. Also, I’m not going to be showing more advanced features like ETags to further improve the solution.

The Setup

Just so that the example is in itself secure, we’ll assume that the password is one-way hashed before being stored. Also, given a reasonable network infrastructure our web servers will be isolated in the DMZ and will have to access some application server which, in turn, will communicate with the DB. There’s also a good chance for something like round-robin load-balancing between web servers, especially for things like user login.

Before diving into the meat of it, I wanted to preface with a few words. One of the commonalities I’ve found when people dismiss asynchrony is that they don’t consider a real deployment environment, or scaling up a solution to multiple servers, farms, or datacenters.

The Synchronous Solution

In the synchronous solution, each one of our web servers will be contacting the app server for each user login request. In other words, the load on the app server and, consequently, on the database server will be proportional to the number of logins. One property of this load is its data locality, or rather, the lack of it. Given that user U logged in, the DB won’t necessarily gain any performance benefits by loading all username/password data into memory for the same page as user U. Another property is that this data is very non-volatile – it doesn’t change that often.

I won’t go to far into the synchronous solution since its been analysed numerous times before. The bottom line is that the database is the bottleneck. You could use sharding solutions. Many of the large sites have numerous read-only databases for this kind of data, with one master for updates – replicating out to the read-only replicas. That’s great if you’re using a nice cheap database like mySql (of LAMP), not so nice if you’re running Oracle or MS Sql Server.

Regardless of what you’re doing in your data tier, you’re there. Wouldn’t it be nice to close the loop in the web servers? Even if you are using Apache, that’s going to be less iron, electricity, and cooling all around. That’s what the asynchronous solution is all about – capitalizing on the low cost of memory to save on other things.

The Asynchronous Solution

In the asynchronous solution, we cache username/hashed-password pairs in memory on our web servers, and authenticate against that. Let’s analyse how much memory that takes:

Usernames are usually 12 characters or less, but let’s take an average of 32 to be sure. Using Unicode we get to 64 bytes for the username. Hashed passwords can run between 256 and 512 bits depending on the algorithm, divide by 8 and you have 64 bytes. That’s about 128 bytes altogether. So we can safely cache 8 million of these with 1GB of memory per web server. If you’ve got a million users, first of all, good for you 🙂 Second, that’s just 128 MB of memory – relatively nothing even for a cheap 2GB web server.

Also, consider the fact that when registering a new user we can check if such a username is already taken at the web server level. That doesn’t mean it won’t be checked again in the DB to account for concurrency issues, but that the load on the DB is further reduced. Other things to notice include no read-only replicas and no replication. Simple. Our web servers are the "replicas".

The Authentication Service

What makes it all work is the "Authentication Service" on the app server. This was always there in the synchronous solution. It is what used to field all the login requests from the web servers, and, of course, allowed them to register new users and all the regular stuff. The difference is that now it publishes a message when a new user is registered (or rather, is validated – all a part of the internal long-running workflow). It also allows subscribers to receive the list of all username/hashed-password pairs. It’s also quite likely that it would keep the same data in memory too.

The same message can be used to publish both single updates, and returning the full list when using NServiceBus. Let’s define the message:

[Serializable]
public class UsernameInUseMessage : IMessage
{
    private string username;
    public string Username
    {
        get { return username; }
        set { username = value; }
    }

    private byte[] hashedPassword;
    public byte[] HashedPassword
    {
        get { return hashedPassword; }
        set { hashedPassword = value; }
    }
}

And the message that the web server sends when it wants the full list:

[Serializable]
public class GetAllUsernamesMessage : IMessage
{

}

And the code that the web server runs on startup looks like this (assuming constructor injection):

 

public class UserAuthenticationServiceAgent

    public UserAuthenticationServiceAgent(IBus bus) 
    { 
        this.bus = bus;
        bus.Subscribe(typeof(UsernameInUseMessage)); 
        bus.Send(new GetAllUsernamesMessages());
    }

}

And the code that runs in the Authentication Service when the GetAllUsernamesMessage is received:

 

public class GetAllUsernamesMessageHandler : BaseMessageHandler<GetAllUsernamesMessage>
{
    public override void Handle(GetAllUsernamesMessage message)
    {
        this.Bus.Reply(Cache.GetAll<UsernameInUseMessage>());
    }
}

 

And the class on the web server that handles a UsernameInUseMessage when it arrives:

 

public class UsernameInUseMessageHandler : BaseMessageHandler<UsernameInUseMessage>
{
    public override void Handle(UsernameInUseMessage message)
    { 
        WebCache.SaveOrUpdate(message.Username, message.HashedPassword); 
    }
}

When the app server sends the full list, multiple objects of the type UsernameInUseMessage are sent in one physical message to that web server. However, the bus object that runs on the web server dispatches each of these logical messages one at a time to the message handler above.

So, when it comes time to actually authenticate a user, this the web page (or controller, if you’re doing MVC) would call:

public class UserAuthenticationServiceAgent
{
    public bool Authenticate(string username, string password)
    {
        byte[] existingHashedPassword = WebCache[username];
        if (existingHashedPassword != null)
            return existingHashedPassword == this.Hash(password);

        return false;
    }
}

 

When registering a new user, the web server would of course first check its cache, and then send a RegisterUserMessage that contained the username and the hashed password.

[Serializable]
[StartsWorkflow]
public class RegisterUserMessage : IMessage
{
    private string username;
    public string Username
    {
        get { return username; }
        set { username = value; }
    }

    private string email;
    public string Email
    {
        get { return email; }
        set { email = value; }
    }

    private byte[] hashedPassword;
    public byte[] HashedPassword
    {
        get { return hashedPassword; }
        set { hashedPassword = value; }
    }
}

 

When the RegisterUserMessage arrives at the app server, a new long-running workflow is kicked off to handle the process:

public class RegisterUserWorkflow :
    BaseWorkflow<RegisterUserMessage>, IMessageHandler<UserValidatedMessage>
{
    public void Handle(RegisterUserMessage message)
    {
        //send validation request to message.Email containing this.Id (a guid)
        // as a part of the URL
    }

    /// <summary>
    /// When a user clicks the validation link in the email, the web server
    /// sends this message (containing the workflow Id)
    /// </summary>
    /// <param name="message"></param>
    public void Handle(UserValidatedMessage message)
    {
        // write user to the DB

        this.Bus.Publish(new UsernameInUseMessage(
            message.Username, message.HashedPassword));
    }
}

That UsernameInUseMessage would eventually arrive at all the web servers subscribed.

Performance/Security Trade-Offs

When looking deeper into this workflow we realize that it could be implemented as two separate message handlers, and have the email address take the place of the workflow Id. The problem with this alternate, better performing solution has to do with security. By removing the dependence on the workflow Id, we’ve in essence stated that we’re willing to receive a UserValidatedMessage without having previously received the RegisterUserMessage.

Since the processing of the UserValidatedMessage is relatively expensive – writing to the DB and publishing messages to all web servers, a malicious user could perform a denial of service (DOS) attack without that many messages, thus flying under the radar of many detection systems. Spoofing a guid that would result in a valid workflow instance is much more difficult. Also, since workflow instances would probably be stored in some in-memory, replicated data grid the relative cost of a lookup would be quite small – small enough to avoid a DOS until a detection system picked it up.

Improved Bandwidth & Latency

The bottom line is that you’re getting much more out of your web tier this way, rather than hammering your data tier and having to scale it out much sooner. Also, notice that there is much less network traffic this way. Not such a big deal for usernames and passwords, but other scenarios built in the same way may need more data. Of course, the time it takes us to log a user in is much shorter as well since we don’t have to cross back and forth from the web server (in the DMZ) to the app server, to the db server.

The important thing to remember in this solution is doing pub/sub. NServiceBus merely provides a simple API for designing the system around pub/sub. And publishing is where you get the serious scalability. As you get more users, you’ll obviously need to get more web servers. The thing is that you probably won’t need more database servers just to handle logins. In this case, you also get lower latency per request since all work needed to be done can be done locally on the server that received the request.

ETags make it even better

For the more advanced crowd, I’ll wrap it up with the ETags. Since web servers do go down, and the cache will be cleared, what we can do is to write that cache to disk (probably in a background thread), and "tag" it with something that the server gave us along with the last UsernameInUseMessage we received. That way, when the web server comes back up, it can send that ETag along with its GetAllUsernamesMessage so that the app server will only send the changes that occurred since. This drives down network usage even more at the insignificant cost of some disk space on the web servers.

And in closing…

Even if you don’t have anything more than a single physical server today, and it acts as your web server and database server, this solution won’t slow things down. If anything, it’ll speed it up. Regardless, you’re much better prepared to scale out than before – no need to rip and replace your entire architecture just as you get 8 million Facebook users banging down your front door.

So, go check out NServiceBus and get the most out of your iron.



[Podcast] Thread-Safe Asynchronous Smart Clients

Friday, October 12th, 2007

In this podcast we’ll look at various patterns involved in creating MVC-based Smart Clients which communicate using asynchronous messaging and how to avoid threading problems there.

Neil asks:

Hi Udi,

We’re building a smart client application that uses WCF for full-duplex communications with our server. This is the asynchronous communication you talk about in your podcast. The smart-client is based on the MVC pattern, where model objects raise events when they’re changed so that the views can update themselves.

What’s started happening recently is that the smart-client has been freezing-up on us intermittently. We don’t know how to debug this and are wondering if its an architectural problem.

Any help you can give would be most appreciated.

Neil

Download

Download via the Dr. Dobb’s site

Or download directly here

Additional References

Want more?

Check out the “Ask Udi” archives.

Got a question?

Send Udi your question to answer on the show.



Fetching Strategy NHibernate Implementation Available

Sunday, September 16th, 2007

A couple of months ago I put out a post discussing one way to implement custom fetching strategies. Anyway, I finally got around to putting my money where my mouth was…

So, I’ve implemented the pattern in NHibernate, adding the following method to ISession:

T Create<T>();

As well as adding the following interface to the NHibernate package:

public interface IFetchingStrategy<T>
{
ICriteria AddFetchJoinTo(ICriteria criteria);
}

All this enables you to have a stronger separation between your service layer classes and your domain model class, as well as for you to express each service-level use case as a domain concept – an interface.

Once you have such an interface, you can create a fetching strategy for that use case and define exactly how deep of an object graph you want to load so that you only hit the DB once for that use case.

The nice thing is that its all configured with Spring. In other words, if you the entry for your fetching strategy class exists, you get the improved performance, if it doesn’t, you don’t. All without touching your service layer classes.

Just as an example, when I’m in the use case modeled by “ICustomer”, I want to get all the customer’s orders, and their orderlines. This would be done by having a class like this:

public class CustomerFetchingStrategy : IFetchingStrategy<ICustomer>
{
public ICriteria AddFetchJoinTo(ICriteria criteria)
{
criteria.SetFetchMode(“orders”, FetchMode.Eager).
SetFetchMode(“orders.orderLines”, FetchMode.Eager);

return criteria;
}
}

And the configuration would look like this (as a part of the regular spring template):

<object id=”CustomerFetchingStrategy” type=”Domain.Persistence.CustomerFetchingStrategy, Domain.Persistence” />

If you want to take a look at the full solution, you can find it here. For some reason, the combined file was too big for the upload on my blog so it’s split into two. Unzip both packages into the same directory. You’ll find a file called “db_scripts.sql” which contains the schema for the DB. Don’t forget to update your connection string in the “hibernate.cfg.xml”. If you’re looking for the changes I made to the NHibernate source, you can find it in the “Updated NHibernate Files” directory. The only real change is to the “SessionImpl.cs” file.

Relevant NHibernate and Spring binaries.

Source code of example.

BTW, there is some intelligent thread-safe caching going on in SessionImpl now so that you get a much smaller performance hit (in terms of code that uses reflection) on subsequent usages of the same interfaces.

Let me know what you think.



On rising data volumes

Monday, August 20th, 2007

Larry’s post Data Volumes Trumping Core Multiplication? Interesting Thought raises some interesting questions as to what will have a larger impact on the way we use program computers – rising data volumes or more cores:

It seems to me that nowadays we work more and more with data streams and not data sets. On a transaction-to-transaction basis, I think it’s an uncommon application that uses more data than can fit into several gigabytes of RAM (obvious exception: multimedia data).

While data stream processing is the heartbeat of many verticals, I’m seeing another trend there as well – the use of historical data as a part of that data stream processing. Some people have begun calling this Complex Event-Stream Processing (CEP), and the analysts are already beginning to eat it up. Regardless, the problem is that it is difficult to hold all historical data in memory so that when events arrive we can process them quickly.

So, my bottom line is that we’re being hit on multiple fronts – both the rate at which we need to process events and the amount of data required to process each event. Multiple cores help a bit, but probably not enough to discount scaling up to more machines. All this at the end of the day points out that we should not treat multiple cores any differently than multiple machines.

So, we either need languages to handle this (Erlang for one) or possibly frameworks (NServiceBus is my contribution). All I know is that Layered (Tiered) Architectures won’t cut it.



Space-Based Architecture – scalable, but not much to do with SOA

Wednesday, June 20th, 2007

Space-Based Architecture (or SBA for short) just might be in your future if your building large-scale distributed systems. By focusing on high-throughput and low latency, SBA joins messaging and in-memory data caching and adds a good measure of load partitioning. However, with the entire industry enamoured with SOA, what place is left for SBA?

Before going too far ahead, you might want to take a look at my previous post “Space-Based Architectural Thinking, or listen to my podcast Space-Based Architecture for the Web. There’s also a 30 minute webcast online describing SBA more fully here. I’m also going to try to stay away from things concerning Jini this time after already discussing the connection between Jini and SOA, and the tradeoffs between two general approaches: Tasks and Spaces vs Message and Handlers.

OK, so the issue of state-management is a big one. Everybody wants to work stateless, because it scales. The only problem is that the business processes that we are automating are long running, meaning that there are external systems or people involved. This makes these processes inherently stateful. So, we need a way to scale statefully – SBA gives us that. For some background on the “Shared Nothing Architecture”, I suggest reading this post on inter-process SOA and this one as well.

Availability also has to be handled, not only in terms of having enough servers online to handle the required load but in having all the data required to process each request be accessible. This has often been handled by the database using ACID transactions – durability being that which solved availability issues, but also hurting latency the most. The problem with saving the state of our long-running business processes/workflows in the database is the load and the responsiveness requirements. In many verticals – telcos, financial, and defense to name a few, we need millisecond level latency on each stage of the workflow. This is what leads SBA to the in-memory, replicated data grid.

Note that SBA only intends to take these workflows out of the database, and not anything else – especially not Master Data. The lifetime of these workflows is incredibly short compared to that of master data like customers and products. It will have much different backup strategies as well. In terms of load, these workflows will be heavy on reads and writes together in the same transactions, but quite low in terms of just reads. If we have workflows that perform work in parallel, we easily end up with concurrency requirements that make DBAs cringe under the barrage of short transactions.

If you’re worried that Workflow Foundation (WF) won’t scale because of the above, you needn’t be. You can (more or less easily) replace the persistence mechanism of WF with your own, saving your workflow instances to an in-memory replicated data grid.

By enabling the objects in the grid to call back into logic on your servers, you have, in essence, done messaging and more. The added benefit that SBA receives from this is a unification of technology between caching and messaging. This translates directly to savings when it comes time to cluster each of those technology’s environments.

Finally, if we can find an attribute in the incoming stream of messages that creates a nice even distribution, we can then partition our load between our servers by that key. This will work up to the point where the load per key increases beyond a single server’s capacity, and then we have to look at re-partitioning, a non-trivial problem. However, if we put objects in our grid that represent the master data, and tie them to our workflow instances with both of those tied to the key of our load, a smart infrastructure can make sure all that data is already resident on the server that is handling that piece of the load. That decreases latency even more since we no longer have to pay network roundtrips to collect all the data needed before we can process it. That’s a substantial advantage for the above verticals.

But all of this has nothing to do with SOA.

Sure, it’ll change how we implement our Services internally, but it has no impact on their interfaces or the top-level service decomposition. In the Java community, the word “service” is often used to describe the logic of a system. Great significance is placed on keeping these “services” simple, as in Plain-Old Java Objects. The fact of the matter is that the logic of the system should be simple and independent of other concerns like data access and communcations (a la Web Services), but that does not make it a service, not in the SOA sense.

For more information on what Services in SOA are like, check out this podcast on Business and Autonomous Components in SOA. Actually, SBA will probably have the biggest impact on the way autonomous components will handle service-level agreements.

So, it appears that even with SOA, SBA has its place. The former dealing with business level agility, the latter dealing with all the technical aspects of supporting that agility. If you’re tasked with the designing the architecture of a scalable, available, high-throughput, low-latency distributed system, I’d strongly advise you to look at SBA – the technical value is overwhelming. Even if you don’t utilize all elements of SBA and choose the Master Worker Pattern instead of load partitioning, you’ll find the technologies supporting SBA to be quite flexible in that respect.

Will Space-Based Architectures be a part of your future? I don’t know for sure, but they’re a most welcome part of my present.



Performant and Explicit Domain Models

Monday, June 4th, 2007

Some Technical Difficulties

Ayende and I had an email conversation that started with me asking what would happen if I added an Order to a Customer’s “Orders” collection, when that collection was lazy loaded. My question was whether the addition of an element would result in NHibernate hitting the database to fill that collection. His answer was a simple “yes”. In the case where a customer can have many (millions) of Orders, that’s just not a feasible solution. The technical solution was simple – just define the Orders collection on the Customer as “inverse=true”, and then to save a new Order, just write:

session.Save( new Order(myCustomer) );

Although it works, it’s not “DDD compliant” 🙂

In Ayende’s post Architecting for Performance he quoted a part of our email conversation. The conclusion I reached was that in order to design performant domain models, you need to know the kinds of data volumes you’re dealing with. It affects both internals and the API of the model – when can you assume cascade, and when not. It’s important to make these kinds of things explicit in the Domain Model’s API.

How do you make “transparent persistence” explicit?

The problem occurs around “transparent persistence”. If we were to assume that the Customer object added the Order object to its Orders collection, then we wouldn’t have to explicitly save orders it creates, so we would write service layer code like this:

using (IDBScope scope = this.DbServices.GetScope(TransactionOption.On))
{
IOrderCreatingCustomer c = this.DbServices.Get<IOrderCreatingCustomer>(msg.CustomerId);
c.CreateOrder(message.OrderAmount);

scope.Complete();
}

On the other hand, if we designed our Domain Model around the million orders constraint, we would need to explicitly save the order, so we would write service layer code like this:

using (IDBScope scope = this.DbServices.GetScope(TransactionOption.On))
{
IOrderCreatingCustomer c = this.DbServices.Get<IOrderCreatingCustomer>(msg.CustomerId);
IOrder o = c.CreateOrder(message.OrderAmount);
this.DbServices.Save(o);

scope.Complete();
}

But the question remains, how do we communicate these guidelines to service layer developers from the Domain Model? There are a number of ways, but it’s important to decide on one and use it consistently. Performance and correctness require it.

Solution 1: Explicitness via Return Type

The first way is a little subtle, but you can do it with the return type of the “CreateOrder” method call. In the case where the Domain Model wishes to communicate that it handles transparent persistence by itself, have the method return “void”. Where the Domain Model wishes to communicate that it will not handle transparent persistence, have the method return the Order object created.

Another way to communicate the fact that an Order has been created that needs to be saved is with events. There are two sub-ways to do so:

Solution 2: Explicitness via Events on Domain Objects

The first is to just define the event on the customer object and have the service layer subscribe to it. It’s pretty clear that when the service layer receives a “OrderCreatedThatRequiresSaving” event, it should save the order passed in the event arguments.

The second realizes that the call to the customer object may come from some other domain object and that the service layer doesn’t necessarily know what can happen as the result of calling some method on the aggregate root. The change of state as the result of that method call may permeate the entire object graph. If each object in the graph raises its own events, its calling object will have to propagate that event to its parent – resulting in defining the same events in multiple places, and each object being aware of all things possible with its great-grandchild objects. That is clearly bad.

What [ThreadStatic] is for

So, the solution is to use thread-static events.

[Sidebar] Thread-static events are just static events defined on a static class, where each event has the ThreadStaticAttribute applied to it. This attribute is important for server-side scenarios where multiple threads will be running through the Domain Model at the same time. The easiest thread-safe way to use static data is to apply the ThreadStaticAttribute.

Solution 3: Explicitness via Static Events

Each object raises the appropriate static event according to its logic. In our example, Customer would call:

DomainModelEvents.RaiseOrderCreatedThatRequiresSavingEvent(newOrder);

And the service layer would write:

DomainModelEvents.OrderCreatedThatRequiresSaving +=
delegate(object sender, OrderEventArgs e) { this.DbServices.Save(e.Order); };

The advantage of this solution is that it requires minimal knowledge of the Domain Model for the Service Layer to correctly work with it. It also communicates that anything that doesn’t raise an event will be persisted transparently behind the appropriate root object.

Statics and Testability

I know that many of you are wondering if I am really advocating the use of statics. The problem with most static classes is that they hurt testability because they are difficult to mock out. Often statics are used as Facades to hide some technological implementation detail. In this case, the static class is an inherent part of the Domain Model and does not serve as a Facade for anything.

When it comes to testing the Domain Model, we don’t have to mock anything out since the Domain Model is independent of all other concerns. This leaves us with unit testing at the single Domain Class level, which is pretty useless unless we’re TDD-ing the design of the Domain Model, in which case we’ll still be fiddling around with a bunch of classes at a time. Domain Models are best tested using State-Based Testing; get the objects into a given state, call a method on one of them, assert the resulting state. The static events don’t impede that kind of testing at all.

What if we used Injection instead of Statics?

Also, you’ll find that each Service Layer class will need to subscribe to all the Domain Model’s events, something that is easily handled by a base class. I will state that I have tried doing this without a static class, and injecting that singleton object into the Service Layer classes, and in that setter having them subscribe to its events. This was also pulled into a base class. The main difference was that the Dependency Injection solution required injecting that object into Domain Objects as well. Personally, I’m against injection for domain objects. So all in all, the static solution comes with less overhead than that based on injection.

Summary

In summary, beyond the “technical basics” of being aware of your data volumes and designing your Domain Model to handle each use case performantly, I’ve found these techniques useful for designing its API as well as communicating my intent around persistence transparency. So give it a try. I’d be grateful to hear your thoughts on the matter as well as what else you’ve found that works.

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“I attended both of Udi's "UI Composition Key to SOA Success" and "DDD in Enterprise Apps" sessions and they were exceptionally good. I will definitely participate in his sessions again. Udi is a great presenter and has the ability to explain complex issues in a manner that everyone understands.”

Eran Sagi, Software Architect at HP
“So far, I heard about Service Oriented architecture all over. Everyone mentions it – the big buzz word. But, when I actually asked someone for what does it really mean, no one managed to give me a complete satisfied answer. Finally in his excellent course “Advanced Distributed Systems”, I got the answers I was looking for. Udi went over the different motivations (principles) of Services Oriented, explained them well one by one, and showed how each one could be technically addressed using NService bus. In his course, Udi also explain the way of thinking when coming to design a Service Oriented system. What are the questions you need to ask yourself in order to shape your system, place the logic in the right places for best Service Oriented system.

I would recommend this course for any architect or developer who deals with distributed system, but not only. In my work we do not have a real distributed system, but one PC which host both the UI application and the different services inside, all communicating via WCF. I found that many of the architecture principles and motivations of SOA apply for our system as well. Enough that you have SW partitioned into components and most of the principles becomes relevant to you as well. Bottom line – an excellent course recommended to any SW Architect, or any developer dealing with distributed system.”

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